$34
$40 Save $6Fast-absorbing electrolytes for full-length turf sessions. A light citrus mix with the sodium and potassium a hard 70 minutes actually costs you — no chalky aftertaste, no neon dye, nothing that sits heavy while you run. Stir one scoop into your bottle before warm-up and stay sharp deep into the fourth quarter.
What's in the scoop.
| Serving size | One scoop (7g) in 500ml water |
|---|---|
| Servings | 30 per tub |
| Key actives | Sodium 480mg · Potassium 220mg · Magnesium 60mg · Vitamin C 40mg |
| Form | Fine dissolving powder |
| Flavor | Light citrus |
| Free from | Added sugar, artificial dye |
Simple to run on match day.
- One scoop into 500ml of cold water
- Shake for ten seconds until clear
- Sip through warm-up and at the quarters
- A second scoop on the hottest turf days
- One 30-serving tub
- Right-size 7g dosing scoop
- Resealable moisture-lock lid
- Hydration timing card
Why it earns a place in the bag.
Turf is punishing in a way grass never was — the surface holds heat, the games run four quarters, and most players are quietly a litre down by the second half without noticing. We are not in the supplement business, so the only reason this sits on our shelf is that we got tired of watching good sessions fall apart in the last fifteen minutes.
We looked for a mix that dosed sodium honestly instead of hiding behind sugar and colour. TurfCharge does that: enough salt to hold water where it belongs, potassium and magnesium for the legs, and a citrus flavour light enough that you will actually finish the bottle. That is the whole test. Kit you keep using beats kit that impresses on paper.
Kit it out in one go.



Before you commit.
When should I actually drink it — before or during a match?
Both, and that is the point. Mix a bottle during warm-up so you start the first quarter already topped up rather than chasing the deficit, then sip at the quarter breaks. Drinking it all at half time is too late — by then you are replacing water you lost twenty minutes ago. Little and often through the game beats one big gulp.
How much sugar and how many carbs are in it?
Not many. This is an electrolyte mix, not an energy drink — there is no added sugar and no neon dye, so it is close to zero carbs per scoop. If you want fuel for a long tournament day you will still want food or a separate carb source. TurfCharge is here to replace what you sweat out, not to power you.
Is it safe for competition and free of banned substances?
It is a plain electrolyte blend — sodium, potassium, magnesium and a little vitamin C — with no stimulants or hidden actives. That said, we are a hockey shop, not your governing body. If you compete under drug-tested rules, check the full label against your federation's list yourself; we would rather you verify than take our word for it.
How is this different from the ReCover before-bed blend?
Different jobs. TurfCharge is a fast-absorbing hydration mix you drink around the match to hold water and stay sharp on the pitch. ReCover is a recovery blend for after, when you are winding down — it is not built to be sipped mid-game. Plenty of players run both: TurfCharge in the bottle, ReCover at night.

